Construction of Hurricane Katrina relief project ‘The Porchdog,’ prototyped in Second Life, now complete

Here are several before and after images of the ‘Porchdog’ residence, prototyped in Second Life by the Architecture in Virtual Worlds community.  We built a virtual replica of this original design by Marlon Blackwell Architects, which was published to Open Architecture Network under Creative Commons licensing for an event with Architecture for Humanity founder Cameron Sinclair’s appearance in Second Life.
Second Life prototype and real world construction
During the presentation, Cameron Sinclair described the project:
“The idea is, can we work collaboratively online, in places like Second Life, to respond to issues like Hurricane Katrina.”
He also described some background behind the project:
“…we starting in 1999 basically using email and a web page – and as we’ve progressed and as technology has progress, we’ve embraced new technologies.”
Hurrican Katrina relief - construction
As the fidelity of virtual worlds continues to improve, online virtual environments like Second Life are now capable of producing much higher quality prototypes than ever before.  With realtime shadows, and the ability to import existing 3D architectural models just around the corner, we can expect that quality to improve dramatically in the months and years ahead.
posted on Open Architecture Network
Below is a machinima clip I made of the virtual replication process:

Here’s a machinima by Kiwini Oe, showing a discussion between Cameron Sinclair of Architecture for Humanity and John Gage of Sun Microsystems:

For more information about this project, visit the project’s page on the Open Architecture Network here: http://openarchitecturenetwork.org/projects/232?ob_bw=0
NAME: The Biloxi Model Home Program
PROJECT LEAD: Architecture for Humanity
LOCATION: Biloxi, Mississippi, United States
START DATE: December 02, 2005
CURRENT PHASE: In construction
COST: $138000 USD (Estimated)
SIZE: 1500 sq. ft
BUILDING TYPE: Residential – Single Family

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