Mon premier essai du moteur physic BulletSim sur opensim via la grille OSgrid.
Test jeu de ballon pied ;) (ou football en salle)
Afin de tester vous aussi, il suffit dans le fichier opensim.ini de choisir le moteur BulletSim au lieu de ODE comme cela:
;; Choose one of the physics engines below
;; OpenDynamicsEngine is by some distance the most developed physics engine
;; BulletSim is incomplete and experimental but in active development
;; basicphysics effectively does not model physics at all, making all objects phantom
;; Default is OpenDynamicsEngine
; physics = OpenDynamicsEngine
physics = BulletSim
; physics = basicphysics
; physics = POS