Test opensim physics engines : physics = BulletSim

Mon premier essai du moteur physic BulletSim sur opensim via la grille OSgrid.

Test jeu de ballon pied ;) (ou football en salle)

Afin de tester vous aussi, il suffit dans le fichier opensim.ini de choisir le moteur BulletSim au lieu de ODE comme cela:
    ;; Choose one of the physics engines below
    ;; OpenDynamicsEngine is by some distance the most developed physics engine
    ;; BulletSim is incomplete and experimental but in active development
    ;; basicphysics effectively does not model physics at all, making all objects phantom
    ;; Default is OpenDynamicsEngine
    ; physics = OpenDynamicsEngine
    physics = BulletSim
    ; physics = basicphysics
    ; physics = POS




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